M1911 Pistol (single & dual): Difference between revisions

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{|style="float:right"
[[Category:KF2]]
{| style="float:right"
|{{KF2WeaponInfo
|{{KF2WeaponInfo
| Name=Dual M1911 Pistols
| Name=M1911 Pistol
| PerkImage=KF2_Perk_Gunslinger_White.png
| PerkImage=KF2_Perk_Gunslinger_White.png
| PerkLink=Gunslinger
| PerkLink=Gunslinger
| WeaponImage=KF2Dual_M1911_Pistols.png
| WeaponImage=KF2M1911_Pistol.png
| Damage=50.000000
| Damage=50.000000
| FireRate=600.000000
| FireRate=342.857147
| Accuracy=50.000000
| Accuracy=50.000000
| Penetration=1.000000
| Penetration=1.000000
| MagazineSize=16
| MagazineSize=8
| AmmoCapacity=128
| AmmoCapacity=136
| Description=• ''"Fire mode is semi-auto only."''<br />• ''"Alt-fire switches aiming styles when in Ironsights."''<br />• ''"This is a pair of Colt 1911 semi-automatic pistols. Each can be individually sold or dropped."''
|
|
| PerkName=Gunslinger
| PerkName=Gunslinger
| Pricing=650
| Pricing=325
| Weight=4
| Weight=2
|
|
| InitialSpareMags=3
| InitialSpareMags=7
| AmmoCost=26
| AmmoCost=13
| Block=
| Block=
| Parry=
| Parry=
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|-
|-
|{{KF2WeaponInfo
|{{KF2WeaponInfo
| Name=M1911 Pistol
| Name=Dual M1911 Pistols
| PerkImage=KF2_Perk_Gunslinger_White.png
| PerkImage=KF2_Perk_Gunslinger_White.png
| PerkLink=Gunslinger
| PerkLink=Gunslinger
| WeaponImage=KF2M1911_Pistol.png
| WeaponImage=KF2Dual_M1911_Pistols.png
| Damage=50.000000
| Damage=50.000000
| FireRate=342.857147
| FireRate=600.000000
| Accuracy=50.000000
| Accuracy=50.000000
| Penetration=1.000000
| Penetration=1.000000
| MagazineSize=8
| MagazineSize=16
| AmmoCapacity=136
| AmmoCapacity=128
| Description=• ''"Fire mode is semi-auto only."''<br />• ''"The classic Colt 1911 semi-automatic pistol."''
|
|
| PerkName=Gunslinger
| PerkName=Gunslinger
| Pricing=325
| Pricing=650
| Weight=2
| Weight=4
|
|
| InitialSpareMags=7
| InitialSpareMags=3
| AmmoCost=13
| AmmoCost=26
| Block=
| Block=
| Parry=
| Parry=
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}}
}}
|}
|}
The '''M1911 Pistol''' is the [https://wiki.killingfloor2.com/Gunslinger Gunslinger's] ''tier 2 weapon''. Upon acquiring a second pistol, it becomes the '''Dual M1911 Pistols'''. It is a .45 caliber pistol with ornate engravings and pearl grips.
{{For|dedicated page of single version|M1911 Pistol}}
{{For|dedicated page of dual version|Dual M1911 Pistols}}
The '''M1911 Pistol''' is the [[Gunslinger|Gunslinger's]] ''tier 2'' weapon. Upon acquiring a second pistol, it becomes the '''Dual M1911 Pistols'''. It is a .45 caliber pistol with ornate engravings and pearl grips.


Each of the handguns can be dropped separately. If upgraded, you will drop an non-upgraded one. When selling the Dual M1911 Pistols, you will sell both.
Each of the handguns can be dropped separately. If upgraded, you will drop an non-upgraded one. When selling the Dual M1911 Pistols, you will sell both.


Compare to the single pistol, the Dual M1911 Pistols has increased rate of fire and magazine size but also slower reload speed.
Compare to the single pistol, the Dual M1911 Pistols have increased rate of fire and magazine size but also slower reload speed and their weight is doubled.
 
==Description & Flavor Text (Single)==
==Description & Flavor Text (Single)==
''"Fire mode is semi-auto only. Alt-fire switches aiming styles when in Ironsights."''
''- "Fire mode is semi-auto only."''
==Description & Flavor Text (Dual)==
''"This is a pair of Colt 1911 semi-automatic pistols. Each can be individually sold or dropped."''
==Technical Information==
Damage = 50.


Damage (buttstock bash) = 24.
- ''"The classic Colt 1911 semi-automatic pistol."''


Rate Of Fire = 600 RPM.
==Description & Flavor Text (Dual)==
''- "Fire mode is semi-auto only. Alt-fire switches aiming styles when in Ironsights."''


Rate Of Fire (bash) = 100.
''- "This is a pair of Colt 1911 semi-automatic pistols. Each can be individually sold or dropped."''


Damage Type = Ballistic.
==Technical Information==
'''<big>Damage:</big>'''
* Damage per pellet = 50.
* Bash (''solo'') = 22.
* Bash (''dual'') = 24.


Damage Type Group = Handgun.
'''<big>Damage Type = Ballistic.</big>'''


Reload Time (tactical): Normal = 2.97s, Elite = 2.24s.
'''<big>Damage Type Group = Handgun.</big>'''


Reload Time (dry): Normal = 2.98s, Elite = 1.84s.
'''<big>Rate of Fire:</big>'''
* Solo = 342 RPM.
* Dual = 600 RPM.
* Bash (''solo'') = 98.
* Bash (''dual'') = 100.


Equip Time = 0.30s.
'''<big>Reload Time (''Solo''):</big>'''
* '''Tactical Reload:'''
** Normal = 2.09s.
** Elite = 1.34s.
* '''Dry Reload:'''
** Normal = 2.09s.
** Elite = 0.81s.


Putdown Time = 0.46s.
'''<big>Reload Time (''Dual''):</big>'''
* '''Tactical Reload:'''
** Normal = 2.97s.
** Elite = 2.24s.
* '''Dry Reload:'''
** Normal = 2.98s.
** Elite = 1.84s.


Weapon Powers:
'''<big>(''Solo'') Equip Time = 0.33s, Putdown Time = 0.42s.</big>'''


Gun hit power = 100.
'''<big>(''Dual'') Equip Time = 0.30s, Putdown Time = 0.46s.</big>'''


Knockdown power = 15.
'''<big>Weapon [[Mechanics (Killing Floor 2)#Gameplay - Afflictions|Powers]]:</big>'''
* Gun hit power = 100.
* Knockdown power = 15.
* [[Mechanics (Killing Floor 2)#Weapons - Penetration power|Penetration]] power = 2.
* Stumble power = 10.


Penetration power = 1.
Stumble power = 20.
==Upgrades==
==Upgrades==
Upg1 (600): Base damage x1.4.
Upg1 (600): Base damage x1.4.
Line 125: Line 145:


Upg3 (1500): Base damage x2, Base weight + 4.
Upg3 (1500): Base damage x2, Base weight + 4.
==Notes==
==Notes==
*Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
*Amount of the recoil depends on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
 
==Gallery==
==Gallery==
<gallery mode="packed" heights="275">
<gallery mode="packed" heights="275">
File:Gunslinger m1911.png|M1911 Pistol
File:Gunslinger m1911.png|M1911 Pistol
</gallery>
</gallery>

Latest revision as of 17:55, 13 March 2021

Killing Floor 2 item
M1911 Pistol
 2
MAGAZINE SIZE 8
SPARE AMMO CAPACITY 136
DAMAGE
50
FIRE RATE
343
ACCURACY
50
PENETRATION
1
{{{Description}}}
General Information
Pricing 325
Ammo Cost 13
Weapon Type Pistol
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 8 + 56
Block (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Parry (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unexpected round operator.
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies
Killing Floor 2 item
Dual M1911 Pistols
 4
MAGAZINE SIZE 16
SPARE AMMO CAPACITY 128
DAMAGE
50
FIRE RATE
600
ACCURACY
50
PENETRATION
1
{{{Description}}}
General Information
Pricing 650
Ammo Cost 26
Weapon Type Pistol
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 16 + 48
Block (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Parry (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
Expression error: Unrecognized punctuation character "{".
Fire Rate
Expression error: Unrecognized punctuation character "{".
Accuracy
Expression error: Unrecognized punctuation character "{".
Penetration
Expression error: Unrecognized punctuation character "{".
Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unexpected round operator.
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies
For dedicated page of single version, see M1911 Pistol.
For dedicated page of dual version, see Dual M1911 Pistols.

The M1911 Pistol is the Gunslinger's tier 2 weapon. Upon acquiring a second pistol, it becomes the Dual M1911 Pistols. It is a .45 caliber pistol with ornate engravings and pearl grips.

Each of the handguns can be dropped separately. If upgraded, you will drop an non-upgraded one. When selling the Dual M1911 Pistols, you will sell both.

Compare to the single pistol, the Dual M1911 Pistols have increased rate of fire and magazine size but also slower reload speed and their weight is doubled.

Description & Flavor Text (Single)

- "Fire mode is semi-auto only."

- "The classic Colt 1911 semi-automatic pistol."

Description & Flavor Text (Dual)

- "Fire mode is semi-auto only. Alt-fire switches aiming styles when in Ironsights."

- "This is a pair of Colt 1911 semi-automatic pistols. Each can be individually sold or dropped."

Technical Information

Damage:

  • Damage per pellet = 50.
  • Bash (solo) = 22.
  • Bash (dual) = 24.

Damage Type = Ballistic.

Damage Type Group = Handgun.

Rate of Fire:

  • Solo = 342 RPM.
  • Dual = 600 RPM.
  • Bash (solo) = 98.
  • Bash (dual) = 100.

Reload Time (Solo):

  • Tactical Reload:
    • Normal = 2.09s.
    • Elite = 1.34s.
  • Dry Reload:
    • Normal = 2.09s.
    • Elite = 0.81s.

Reload Time (Dual):

  • Tactical Reload:
    • Normal = 2.97s.
    • Elite = 2.24s.
  • Dry Reload:
    • Normal = 2.98s.
    • Elite = 1.84s.

(Solo) Equip Time = 0.33s, Putdown Time = 0.42s.

(Dual) Equip Time = 0.30s, Putdown Time = 0.46s.

Weapon Powers:

  • Gun hit power = 100.
  • Knockdown power = 15.
  • Penetration power = 2.
  • Stumble power = 10.

Upgrades

Upg1 (600): Base damage x1.4.

Upg2 (700): Base damage x1.8, Base weight + 2.

Upg3 (1500): Base damage x2, Base weight + 4.

Notes

  • Amount of the recoil depends on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Gallery