Frost Fang

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Killing Floor 2 item
Frost Fang
 7
MAGAZINE SIZE 6
SPARE AMMO CAPACITY 66
DAMAGE
210
FIRE RATE
120
ACCURACY
35
PENETRATION
2
"Fire mode shoots rounds that freeze enemies."
"Bash attack shatter enemies with the axe."
"Alt - block / parry."
"The axe is perfect for ice sculpting."
General Information
Pricing 1200
Ammo Cost 36
Weapon Type Shotgun
Alternative Weapon Type Melee Weapon
Weapon Information
Starting Ammo 6 + 24
Block (multiplier for incoming damage) ×0.6
Parry (multiplier for incoming damage) ×0.5
Secondary Attack
Ammo Type Melee
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
75
Fire Rate
94
Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Melee damage on frozen targets
185
Does increased melee damage to any frozen target
Technical Information
Related Achievements
PS4 Trophies

The Frost Fang is one of the Support's tier 3 weapons. It is a lever-action shotgun with an integrated axe blade, it serves both as a range and a melee weapon. Frost Fang's pellets are capable of freezing ZEDs solid, any frozen ZED (whether by this weapon itself or by any other means) takes increased melee damage from Frost Fang's blade attacks. As a part of multi-perk weapon system Frost Fang also belongs to the arsenal of Berseker.

Frost Fang is a DLC weapon. In offline solo play this weapon is only available for players purchased it from the in-game store, however should the player owning this weapon join the public server it is become available to everyone as a shared content.

Description

"Fire mode shoots rounds that freeze enemies. Bash attack shatter enemies with the axe. Alt - block / parry."

Flavor Text

"The axe is perfect for ice sculpting."

Technical Information

Melee (damage on any frozen target) = 185.
Melee (damage type) = Slashing.
Melee (damage) = 75.
Melee (rate of fire, per minute, combo) = 94.
Shotgun (damage type) = Ballistic.
Shotgun (damage) = 30.
Shotgun (pellets) = 7.
Shotgun (rate of fire, per minute) = 120.

Pellet (speed) = 7000.
Spread factor = 0.13.

Melee Properties:
Block (damage multiplier for incoming attack) = x0.6.
Blockable damage types: Bludgeon / Slashing.
Combo length, max = 3.
Maximum hit range = 190.
Parry (damage multiplier for incoming attack) = x0.5.
Parry (duration) = 0.45s.
Parry strength = 4.

Reloading:
Reload 1 (elite, if not empty, preparation draw) = 0.34s.
Reload 1 (if not empty, preparation draw) = 0.30s.
Reload 2 (elite, if empty, 1st shell) = 1.04s.
Reload 2 (if empty, 1st shell) = 0.76s.
Reload 3 (each next shell) = 0.45s.
Reload 3 (elite, each next shell) = 0.32s.

Time (equip) = 0.35s.
Time (put down) = 0.42s.

Weapon Powers:
Freeze power (shotgun) = 17.
Gun hit power (shotgun) = 20.
Melee hit power (melee) = 200.
Penetration power (shotgun) = 2.
Stumble power (melee) = 250.
Stumble power (shotgun) = 40.

Upgrades

Upg1 (700): Base damage: shotgun - x1.15 melee - x1.1, Base weight + 1.
Upg2 (1500): Base damage: shotgun - x1.25 melee - x1.2, Base weight + 2.

Notes

  • In PC version of the game, for testing purposes players may acquire this weapon by typing following cheat commands in console while in solo play:
    • EnableCheats
    • GiveWeapon KFGameContent.KFWeap_Rifle_FrostShotgunAxe
  • This weapon does increased melee damage to any frozen target (whether by its pellets or by other means).
  • Amount of the damage per horizontal strike depends on player-to-ZED angle. Horizontal strikes do no more than 75% but not less than 50% of the base damage value.
  • Damage type group: Ballistic_Shell, Explosive, Piercing.

Gallery