Fire Axe: Difference between revisions

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[[Category:KF2]]
{{KF2WeaponInfo
{{KF2WeaponInfo
| Name=Fire Axe
| Name=Fire Axe
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| PerkLink=Berserker (Killing Floor 2)
| PerkLink=Berserker (Killing Floor 2)
| WeaponImage=Kf2_fireaxe.png
| WeaponImage=Kf2_fireaxe.png
| Damage=120.000000
| Damage=135.000000
| FireRate=49.000000
| FireRate=49.000000
| Accuracy=2.000000
| Accuracy=2.000000
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| GameVersion=
| GameVersion=
}}
}}
 
The '''Fire Axe''' is the [[Berserker (Killing Floor 2)|Berserker's]] ''tier 2'' weapon. Compared to the other tier 2 weapons such as the [[Katana_(Killing_Floor_2)|Katana]] or [[Road Redeemer]], the Fire Axe attacks slower but does more damage per swing. The Fire Axe secondary attack is a slower but highly damaging stun attack if it hits a ZEDs head, making for an easier kill on medium ZEDs.
The '''Fire Axe''' is the [[Berserker (Killing Floor 2)|Berserker's]] ''tier 2'' weapon. Compare to the other tier 2 weapons such as [[Katana_(Killing_Floor_2)|Katana]] or [[Road Redeemer]], Fire Axe attacks slower but does more damage per swing.


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==Technical Information==
==Technical Information==


Damage (Primary) = up to 80.<br />
Damage (Primary) = up to 90.<br />
Damage (Secondary) = up to 120.<br />
Damage (Secondary) = up to 135.<br />
Damage (Bash) = up to 20.<br />
Damage (Bash) = up to 20.<br />


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Melee hit power (primary) = 150.<br />
Melee hit power (primary) = 150.<br />
Stumble power (alt-fire) = 75.<br />
Stumble power (alt-fire) = 75.<br />
Stumble power (bash) = 150.<br />
Stumble power (bash) = 200.<br />
Stumble power (primary) = 50.<br />
Stumble power (primary) = 50.<br />
Stun power (alt-fire) = 75.
Stun power (alt-fire) = 100.


==Upgrades==
==Upgrades==

Latest revision as of 00:52, 29 January 2021

Killing Floor 2 item
Fire Axe
 5
MAGAZINE SIZE
SPARE AMMO CAPACITY
DAMAGE
135
FIRE RATE
49
ACCURACY
2
PENETRATION
0
"Primary - slash attack, Hold Primary for combo attack."
"Secondary - heavy slash attack."
"Alt - block/parry."
"Why is it called a fire axe if it's not on fire?"
General Information
Pricing 850
Ammo Cost
Weapon Type Melee Weapon
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo
Block (multiplier for incoming damage) ×0.6
Parry (multiplier for incoming damage) ×0.5
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unexpected round operator.
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies

The Fire Axe is the Berserker's tier 2 weapon. Compared to the other tier 2 weapons such as the Katana or Road Redeemer, the Fire Axe attacks slower but does more damage per swing. The Fire Axe secondary attack is a slower but highly damaging stun attack if it hits a ZEDs head, making for an easier kill on medium ZEDs.

Description

"Primary - fast slash attack, Hold Primary for combo attack. Secondary - heavy slash attack. Alt - block/parry."

Flavor Text

"Why is it called a fire axe if it's not on fire?"

Technical Information

Damage (Primary) = up to 90.
Damage (Secondary) = up to 135.
Damage (Bash) = up to 20.

Damage Type = Slashing (primary, secondary), Bludgeon (bash).

Maximum Hit Range = 1.9m.

Rate Of Fire:
Primary (combo) = 90.
Secondary (forward) = 45.
Secondary (backward or right-to-left) = 50.
Secondary (backward or left-to-right) = 48.
Bash = 80.

Equip Time = 0.85s.
Putdown Time = 0.93s.

Parry:
Strength = 4.
Duration = 0.47s.
Damage Reduction = 50%.
Block Damage Reduction = 40%.

Weapon Powers:
Melee hit power (alt-fire) = 100.
Melee hit power (bash) = 100.
Melee hit power (primary) = 150.
Stumble power (alt-fire) = 75.
Stumble power (bash) = 200.
Stumble power (primary) = 50.
Stun power (alt-fire) = 100.

Upgrades

Upg1 (600): Base damage x1.2, Base weight + 1.
Upg2 (700): Base damage x1.4, Base weight + 2.
Upg3 (1500): Base damage x1.6, Base weight + 3.

Notes

  • Amount of damage per horizontal strike depends on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
  • Blockable damage types: Bludgeon / Slashing.

Gallery