Dual 1858 Revolvers

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Revision as of 15:53, 8 January 2021 by Simplecat (talk | contribs) (Removed empty lines after headers, made the 3rd sentense ("Compared to using only 1 revolver") to be a part of the second paragraph rather than starting its own.)
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Killing Floor 2 item
Dual 1858 Revolvers
 4
MAGAZINE SIZE 12
SPARE AMMO CAPACITY 144
DAMAGE
50
FIRE RATE
545
ACCURACY
50
PENETRATION
0
"Fire mode is semi-auto only."
"Alt-fire switches aiming styles when in Ironsights."
"A pair of Remington 1858 revolvers. Each can be individually sold or dropped."
General Information
Pricing 200
Ammo Cost 20
Weapon Type Pistol
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 12 + 84
Block (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Parry (multiplier for incoming damage) ×Expression error: Unexpected round operator.
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Full Recharge Time Expression error: Unrecognized punctuation character "{".s
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Technical Information
Related Achievements
PS4 Trophies

The Dual 1858 Revolvers are the Gunslinger's starting weapons. It is a pair of old-fashioned, black powder single-action revolvers. Unlike traditional revolvers, it is loaded by replacing a depleted drum with a new one.

Each of the revolvers can sold or dropped separately. Compared to using only 1 revolver, dual wielding effectively doubles its fire rate, magazine, and reload time.

Description & Flavor Text

- "Fire mode is semi-auto only. Alt-fire switches aiming styles when in Ironsights."

- "A pair of Remington 1858 revolvers. Each can be individually sold or dropped."

Technical Information

Damage = 50.
Damage (buttstock bash) = 24.

Rate Of Fire = 545 RPM.
Rate Of Fire (bash) = 104.

Damage Type = Ballistic.
Damage Type Group = Handgun.

Reload Time (tactical): Normal = 3.13s, Elite = 2.25s.
Reload Time (dry): Normal = 3.13s, Elite = 2.26s.

Equip Time = 0.19s.
Putdown Time = 0.48s.

Weapon Powers:
Gun hit power = 150.
Knockdown power = 15.
Stumble power = 50.

Upgrades

Upg1 (500): Base damage x1.15.
Upg1 (600): Base damage x1.6.
Upg2 (700): Base damage x1.95, Base weight + 2.
Upg3 (1500): Base damage x2.2, Base weight + 4.

Notes

  • Amount of the recoil depends on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Gallery