Crovel Survival Tool

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Killing Floor 2 item
Crovel Survival Tool
 4
MAGAZINE SIZE
SPARE AMMO CAPACITY
DAMAGE
86
FIRE RATE
60
ACCURACY
3
PENETRATION
0
"Primary - fast slash attack, Hold Primary for combo attack."
"Secondary - heavy blunt attack."
"Alt - block/parry."
"Part crowbar, part shovel, all quite deadly."
General Information
Pricing 200
Ammo Cost
Weapon Type Melee Weapon
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo
Block (multiplier for incoming damage) ×0.6
Parry (multiplier for incoming damage) ×0.5
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Technical Information
Related Achievements
PS4 Trophies
status as of game version 1049


The Crovel Survival Tool is the Berserker's starting weapon.

Description

"Primary - fast slash attack, Hold Primary for combo attack. Secondary - heavy blunt attack. Alt - block/parry."

Flavor Text

"Part crowbar, part shovel, all quite deadly."

Technical Information

Damage (Primary) = up to 49.
Damage (Secondary) = up to 86.
Damage (Bash) = up to 15.

Damage Type = Slashing (primary), Bludgeon (secondary and bash).

Maximum Hit Range = 1.5m.

Rate Of Fire:
Primary (combo) = 128.
Secondary = 60.
Bash = 82.

Equip Time = 0.44s.
Putdown Time = 0.47s.

Parry:
Strength = 3.
Duration = 0.51s.
Damage Reduction = 50%.
Block Damage Reduction = 40%.

Weapon Powers:
Melee hit power (alt-fire) = 100.
Melee hit power (bash) = 100.
Melee hit power (primary) = 50.
Stumble power (alt-fire) = 100.
Stumble power (bash) = 100.
Stumble power (primary) = 50.

Upgrades

Upg1 (500): Base damage x1.2, Base weight + 1.
Upg2 (600): Base damage x1.45, Base weight + 2.
Upg3 (700): Base damage x1.65, Base weight + 3.
Upg4 (1500): Base damage x1.85, Base weight + 4.

Notes

  • Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
  • Blockable damage types: Bludgeon / Slashing.

Strategy

The Crovel is a quick and versatile melee weapon, capable of dealing both Slashing and Blunt damage.

A light swing will decapitate any basic enemy (Gorefast, Stalker, Crawler, any type of Clot.)

Despite its favorable handling, the Crovel deals low damage and lacks a reliable stun, and should be replaced with the Pulverizer by the time Scrakes might spawn (Wave 3 on Long games).

History

Early Access Release
Initial Release
Added Crovel Survival Tool
Incinerate 'N Detonate Update
Added Parry strength 3
Primary attack
• Added Stun power 42
• Added Leg stumble / Stumble power 43
• Added Melee hit power 30
• Changed Damage now 49 (was 41)
Alt-fire attack
• Added Knockdown power 22
• Added Stun power 42
• Added Melee hit power 50
• Changed Damage now 86 (was 82)
• Changed Leg stumble / Stumble power now 51 (was 113)
Bash attack (bludgeon)
• Added Damage 15
• Added ROF 82
• Added Knockdown power 4
• Added Stun power 42
• Added Leg stumble / Stumble power 51
• Added Melee hit power 50
Tuned damage line trace to be more accurate with the animations
Fixed issues where hands would come off the Crovel
Bullseye Update
Block mitigation blocks 30% damage (was 50%)
Parry mitigation blocks 30% damage (was 100%)
Block strength will mitigate 40% damage (was 30%)
Parry strength will mitigate 50% damage (was 30%)