Crovel Survival Tool: Difference between revisions

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The '''Crovel Survival Tool''' is the [[Berserker (Killing Floor 2)|Berserker's]] starting weapon.
The '''Crovel Survival Tool''' is the [[Berserker (Killing Floor 2)|Berserker's]] starting weapon.



Revision as of 23:28, 15 May 2020

Killing Floor 2 item
Crovel Survival Tool
 4
MAGAZINE SIZE
SPARE AMMO CAPACITY
DAMAGE
86
FIRE RATE
60
ACCURACY
3
PENETRATION
0
"Primary - fast slash attack, Hold Primary for combo attack."
"Secondary - heavy blunt attack."
"Alt - block/parry."
"Part crowbar, part shovel, all quite deadly."
General Information
Pricing 200
Ammo Cost
Weapon Type Melee Weapon
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo
Block (multiplier for incoming damage) ×0.6
Parry (multiplier for incoming damage) ×0.5
Secondary Attack
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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Full Recharge Time Expression error: Unrecognized punctuation character "{".s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies
status as of game version 1049

The Crovel Survival Tool is the Berserker's starting weapon.

Description

"Primary - fast slash attack, Hold Primary for combo attack. Secondary - heavy blunt attack. Alt - block/parry."

Flavor Text

"Part crowbar, part shovel, all quite deadly."

Technical Information

Damage (Primary) = up to 49.
Damage (Secondary) = up to 86.
Damage (Bash) = up to 15.

Damage Type = Slashing (primary), Bludgeon (secondary and bash).

Maximum Hit Range = 1.5m.

Rate Of Fire:
Primary (combo) = 128.
Secondary = 60.
Bash = 82.

Equip Time = 0.44s.
Putdown Time = 0.47s.

Parry:
Strength = 3.
Duration = 0.51s.
Damage Reduction = 50%.
Block Damage Reduction = 40%.

Weapon Powers:
Melee hit power (alt-fire) = 100.
Melee hit power (bash) = 100.
Melee hit power (primary) = 50.
Stumble power (alt-fire) = 100.
Stumble power (bash) = 100.
Stumble power (primary) = 50.

Upgrades

Upg1 (500): Base damage x1.2, Base weight + 1.
Upg2 (600): Base damage x1.45, Base weight + 2.
Upg3 (700): Base damage x1.65, Base weight + 3.
Upg4 (1500): Base damage x1.85, Base weight + 4.

Notes

  • Amount of the damage per horizontal strike depend on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
  • Blockable damage types: Bludgeon / Slashing.

Strategy

The Crovel is a quick and versatile melee weapon, capable of dealing both Slashing and Blunt damage.

A light swing will decapitate any basic enemy - Gorefast, Stalker, Crawler or any type of Clots.

Despite its favorable handling, the Crovel deals rather low damage and lacks a reliable crowd control capabilities, and should be replaced with the higher tier weapons by the time Scrakes and Fleshpounds might spawn.

Lightweight, takes 4 blocks of weight in inventory. This makes it worth bringing into the boss round for parrying attacks as it has better damage mitigation than knife.

Gallery