M99 AMR: Difference between revisions
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[[Category:KF2]] | |||
{{KF2WeaponInfo | {{KF2WeaponInfo | ||
| Name=M99 AMR | | Name=M99 AMR | ||
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}} | }} | ||
The '''M99 AMR''' is a [[Sharpshooter_(Killing_Floor_2)|Sharpshooter]] ''Tier 5'' weapon. It is the heaviest weapon in the Sharpshooter's arsenal, dealing a massive amount of damage per bullet. With the proper skill setup, the M99 AMR is capable of one-shot-killing [[Scrake (Killing Floor 2)|Scrakes]] and two-shot-killing [[Fleshpound (Killing Floor 2)|Fleshpounds]]. As a trade-off, this weapon leaves only 3 spare blocks of weight for a backup weapon and has a rather low ammo pool and rate of fire. | |||
The '''M99 AMR''' is | |||
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==Notes== | ==Notes== | ||
*Highest tier Sharpshooter weapon | *Highest tier Sharpshooter weapon; has no upgrades available. | ||
*Has a lot of [[Mechanics (Killing Floor 2)#Gameplay - Afflictions|affliction powers]] on it. Even if the bullet | *Has a lot of [[Mechanics (Killing Floor 2)#Gameplay - Afflictions|affliction powers]] on it. Even if the bullet does not kill the ZED, it will likely be immobilized for a brief moment. | ||
*Despite | *Despite its Flavor Text, this weapon has half the penetration power of the [[Rail Gun]]. | ||
* | *The amount of recoil depends on the player's stance and movement; crouching and aiming down the sights will result in the lowest possible amount of recoil. | ||
== Trivia == | |||
* Heaviest weapon in the entire game, let alone the Sharpshooter's arsenal, taking 12 blocks of weight in the backpack. | |||
{{KF2NavBox}} | == Gallery == | ||
<gallery mode="packed" heights="275"> | |||
File:Sharpshooter-m99.png|M99 AMR | |||
</gallery>{{KF2NavBox}} |
Latest revision as of 04:46, 11 April 2023
Killing Floor 2 item | |||
12
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MAGAZINE SIZE | 1 | ||
SPARE AMMO CAPACITY | 20 | ||
DAMAGE | 850 | ||
FIRE RATE | 38 | ||
ACCURACY | 100 | ||
PENETRATION | 5 | ||
• "Fire mode is single shot only." • "Every shot packs a punch...well, one really big bullet. High penetration, high pain." | |||
General Information | |||
Pricing | 2500 | ||
Ammo Cost | 50 | ||
Weapon Type | Rifle | ||
Weapon Information | |||
Starting Ammo | 1 + 6 | ||
The M99 AMR is a Sharpshooter Tier 5 weapon. It is the heaviest weapon in the Sharpshooter's arsenal, dealing a massive amount of damage per bullet. With the proper skill setup, the M99 AMR is capable of one-shot-killing Scrakes and two-shot-killing Fleshpounds. As a trade-off, this weapon leaves only 3 spare blocks of weight for a backup weapon and has a rather low ammo pool and rate of fire.
Description
"Fire mode is single shot only."
Flavor Text
"Every shot packs a punch...well, one really big bullet. High penetration, high pain."
Technical Information
Damage = 850.
Damage (buttstock bash) = 30.
Damage Type = Ballistic.
Damage Type Group = Rifle.
Rate Of Fire = 22 RPM.
Rate Of Fire (elite reload) = 27 RPM.
Rate Of Fire (bash) = 54.
Reload Time (refire + animation) = 2.63s.
Reload Time (refire + elite animation) = 2.15s.
Force Reload Time (reload delayed for) = 0.50s.
Equip Time = 0.62s.
Putdown Time = 0.74s.
Gun hit power = 300.
Melee hit power = 100.
Knockdown power = 15.
Penetration power = 5.
Stun power = 50.
Stumble power = 600.
Notes
- Highest tier Sharpshooter weapon; has no upgrades available.
- Has a lot of affliction powers on it. Even if the bullet does not kill the ZED, it will likely be immobilized for a brief moment.
- Despite its Flavor Text, this weapon has half the penetration power of the Rail Gun.
- The amount of recoil depends on the player's stance and movement; crouching and aiming down the sights will result in the lowest possible amount of recoil.
Trivia
- Heaviest weapon in the entire game, let alone the Sharpshooter's arsenal, taking 12 blocks of weight in the backpack.
Gallery
-
M99 AMR