Fire Axe: Difference between revisions
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[[Category:KF2]] | |||
{{KF2WeaponInfo | {{KF2WeaponInfo | ||
| Name=Fire Axe | | Name=Fire Axe | ||
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| PerkLink=Berserker (Killing Floor 2) | | PerkLink=Berserker (Killing Floor 2) | ||
| WeaponImage=Kf2_fireaxe.png | | WeaponImage=Kf2_fireaxe.png | ||
| Damage= | | Damage=135.000000 | ||
| FireRate=49.000000 | | FireRate=49.000000 | ||
| Accuracy=2.000000 | | Accuracy=2.000000 | ||
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| GameVersion= | | GameVersion= | ||
}} | }} | ||
The '''Fire Axe''' is the [[Berserker (Killing Floor 2)|Berserker's]] ''tier 2'' weapon. Compared to the other tier 2 weapons such as the [[Katana_(Killing_Floor_2)|Katana]] or [[Road Redeemer]], the Fire Axe attacks slower but does more damage per swing. The Fire Axe secondary attack is a slower but highly damaging stun attack if it hits a ZEDs head, making for an easier kill on medium ZEDs. | |||
The '''Fire Axe''' is the [[Berserker (Killing Floor 2)|Berserker's]] ''tier 2'' weapon. | |||
<div class="toclimit-3">__TOC__</div> | <div class="toclimit-3">__TOC__</div> | ||
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==Technical Information== | ==Technical Information== | ||
Damage (Primary) = up to | Damage (Primary) = up to 90.<br /> | ||
Damage (Secondary) = up to | Damage (Secondary) = up to 135.<br /> | ||
Damage (Bash) = up to 20.<br /> | Damage (Bash) = up to 20.<br /> | ||
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Melee hit power (primary) = 150.<br /> | Melee hit power (primary) = 150.<br /> | ||
Stumble power (alt-fire) = 75.<br /> | Stumble power (alt-fire) = 75.<br /> | ||
Stumble power (bash) = | Stumble power (bash) = 200.<br /> | ||
Stumble power (primary) = 50.<br /> | Stumble power (primary) = 50.<br /> | ||
Stun power (alt-fire) = | Stun power (alt-fire) = 100. | ||
==Upgrades== | ==Upgrades== | ||
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==Notes== | ==Notes== | ||
*Amount of | *Amount of damage per horizontal strike depends on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value. | ||
*Blockable damage types: Bludgeon / Slashing. | *Blockable damage types: Bludgeon / Slashing. | ||
== Gallery == | ==Gallery== | ||
<gallery mode="packed" heights="275"> | <gallery mode="packed" heights="275"> | ||
File:Kf2 fireaxe png.png|Fire Axe render | File:Kf2 fireaxe png.png|Fire Axe render | ||
</gallery>{{KF2NavBox}} | </gallery>{{KF2NavBox}} |
Latest revision as of 00:52, 29 January 2021
Killing Floor 2 item | |||
5
|
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DAMAGE | 135 | ||
FIRE RATE | 49 | ||
ACCURACY | 2 | ||
PENETRATION | 0 | ||
• "Primary - slash attack, Hold Primary for combo attack." • "Secondary - heavy slash attack." • "Alt - block/parry." • "Why is it called a fire axe if it's not on fire?" | |||
General Information | |||
Pricing | 850 | ||
Weapon Type | Melee Weapon | ||
Weapon Information | |||
Block (multiplier for incoming damage) | ×0.6 | ||
Parry (multiplier for incoming damage) | ×0.5 | ||
The Fire Axe is the Berserker's tier 2 weapon. Compared to the other tier 2 weapons such as the Katana or Road Redeemer, the Fire Axe attacks slower but does more damage per swing. The Fire Axe secondary attack is a slower but highly damaging stun attack if it hits a ZEDs head, making for an easier kill on medium ZEDs.
Description
"Primary - fast slash attack, Hold Primary for combo attack. Secondary - heavy slash attack. Alt - block/parry."
Flavor Text
"Why is it called a fire axe if it's not on fire?"
Technical Information
Damage (Primary) = up to 90.
Damage (Secondary) = up to 135.
Damage (Bash) = up to 20.
Damage Type = Slashing (primary, secondary), Bludgeon (bash).
Maximum Hit Range = 1.9m.
Rate Of Fire:
Primary (combo) = 90.
Secondary (forward) = 45.
Secondary (backward or right-to-left) = 50.
Secondary (backward or left-to-right) = 48.
Bash = 80.
Equip Time = 0.85s.
Putdown Time = 0.93s.
Parry:
Strength = 4.
Duration = 0.47s.
Damage Reduction = 50%.
Block Damage Reduction = 40%.
Weapon Powers:
Melee hit power (alt-fire) = 100.
Melee hit power (bash) = 100.
Melee hit power (primary) = 150.
Stumble power (alt-fire) = 75.
Stumble power (bash) = 200.
Stumble power (primary) = 50.
Stun power (alt-fire) = 100.
Upgrades
Upg1 (600): Base damage x1.2, Base weight + 1.
Upg2 (700): Base damage x1.4, Base weight + 2.
Upg3 (1500): Base damage x1.6, Base weight + 3.
Notes
- Amount of damage per horizontal strike depends on player-to-ZED angle. Horizontal strikes do no more than 75% and not less than 50% of the base damage value.
- Blockable damage types: Bludgeon / Slashing.
Gallery
-
Fire Axe render